C++ Training is a general-purpose, high-level programming language developed by Bjarne in the 1980s. It is an extension of the C programming language and supports both procedural and object-oriented programming paradigms. C++ Services is a compiled language, meaning that it is translated into machine code before it is run. C++ is widely used in various industries, including gaming, finance, and operating system development, due to its powerful features and high performance. Some of the key features of C++ include:

  1. Object-oriented programming: C++ supports object-oriented programming, which allows developers to write modular, reusable code that is easier to maintain and modify.
  2. Templates: C++ Training templates allow developers to write generic code that can be reused with different data types, making it easier to write code that is flexible and efficient.
  3. Memory Management: C++ gives developers precise control over memory management, allowing them to allocate and deal locate memory as needed.
  4. High Performance: C++ is a high-performance language that is able to run quickly and efficiently, making it an ideal choice for applications that require high processing speeds.
  5. Compatibility with C: C++ is compatible with C, which means that C++ programs can use C libraries and vice versa. Overall, C++ is a powerful and flexible programming language that is widely used in various industries.

C++ Course Details

  • Object-Oriented Fundamentals
  • Programming Paradigms
  • Conquering Complexity
  • C++ Basics
  • Built-in Types, Arrays and Pointers
  • Comments, Keywords, I/O Streams
  • Built-in Operators and Control Constructs
  • Dynamic Free Store Operators
  • C++ Functions
  • Definition and Prototypes
  • Inline Functions
  • Structures and References
  • Classes and Objects
  • Encapsulation
  • Data Members, Member Functions
  • Private and Public
  • Constructors and Destructors
  • Default Arguments
  • Storage Allocation and Deallocation
  • this Pointer
  • Copy Constructors
  • Overloading
  • Overloading Functions
  • Overloading Operators
  • Unary and Binary Operators
  • Initialization vs. Assignment
  • Stream Input and Output
  • Polymorphic Programming
  • Inheritance
  • Public Inheritance and Subtyping
  • Base and Derived Classes
  • Constructors and Destructors
  • Base Class Initialization
  • Using Protected keyword
  • Virtual Functions
  • Base Class Pointers and References
  • Dynamic Binding
  • Abstract Base Classes
  • Pure Virtual Functions
  • Virtual Destructors
  • Code Reuse in C++
  • Containment
  • Objects as Data Members
  • Member Initialization
  • Private Inheritance
  • Base and Derived Relationship
  • Access Declarations
  • Designing with C++
  • Templates
  • Template Functions
  • Template Classes
  • Exceptions
  • try, catch, throw
  • Exception Hierarchies


Fee: 15,000
Duration: 1 Month
Timing: 9AM-11AM, 11AM-1PM, 1PM-3PM, 3PM-5PM, 5PM-7PM, 7PM-9PM

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